VIS-2228

VIS-2228

Oasis

Oasis

Project Overview

Oasis is a Harvard GSD research project that pioneers a hybrid physical–digital methodology. By orchestrating a non-linear loop between tactile hand-modeling, parametric simulations, and AIGC-supported visualizations, the work explores a new trajectory for digital fabrication. The project investigates how iterative, multi-layered workflows can generate immersive architectural environments that blur the boundaries between natural growth logic, machine-fabricated form, and atmospheric digital world-building.

Hybrid Methodology

AIGC Visualization

3D Modeling

Digital Fabrication

Parametric Design

Year

2023

Institute

Harvard University Graduate School of Design

Catagory

Academic Research

Credit

Hyojin Kwon (Instructor)

Project Overview

Oasis is a Harvard GSD research project that pioneers a hybrid physical–digital methodology. By orchestrating a non-linear loop between tactile hand-modeling, parametric simulations, and AIGC-supported visualizations, the work explores a new trajectory for digital fabrication. The project investigates how iterative, multi-layered workflows can generate immersive architectural environments that blur the boundaries between natural growth logic, machine-fabricated form, and atmospheric digital world-building.

Hybrid Methodology

AIGC Visualization

3D Modeling

Digital Fabrication

Parametric Design

Year

2023

Institute

Harvard University Graduate School of Design

Catagory

Academic Research

Credit

Hyojin Kwon (Instructor)

Concept Structure

Concept Structure

Orchestrating a hybrid physical-digital design loop

The framing of this project executes a non-linear loop between tactile physical modeling and 3D/AIGC simulations to redefine digital fabrication. Physical prototypes anchor the workflow, feeding into digital growth and AI-driven visualization layers. By merging computation with craft, the project defines a new exploration path for atmospheric world-building and speculative architectural form.

Digital Exploration

Digital Exploration

Translating parametric simulations into immersive AIGC-driven environments.

By utilizing digital simulations to iterate through points, height, and growth logic, we identified the optimal geometric forms for the ecosystem. These simulations were then synthesized into 3D models, bridging virtual data with architectural clarity. To finalize the output, AIGC was integrated into the visualization and animation pipeline, transforming technical wireframes into immersive, bioluminescent environments.

Physical Exploration

Physical Exploration

Reframing the boundaries of fabrication through a dialogue between manual craft and digital precision.

The process oscillates between tactile hand-modeling and high-precision digital fabrication to redefine structural boundaries. Tactile concept models establish the initial organic form, which is then refined through simulation and materialized via translucent 3D printing. This loop preserves the sensitivity of manual craft while achieving the geometric complexity of machine production.

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mattleedes®

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